To access useful presets per section, click the Section Presets button at the
top of the Shine or Extras sections.
Shine
Intensity --Determines the strength of the overall effect, from 0% to 100%, produced by all other controls below.
Softness -- Blurs the light source to soften the overal effect and reduce details.
Gloss -- Higher values increase the visual hardness of the reflections, thus creating a realistic wet/glossy look.
Height -- Higher values increase the height of the shine/reflections (or font depth if applied to a title or other alpha channel graphic).
Ambient -- Adds a constant value to the overall lighting, which can moderate font depth produced by the Height control.
Shadow -- Strengthens shadows/relief in the effect, which can produce a feeling of greater depth especially with a title or other alpha channel graphic.
Channel -- Luminance is the default and the most likely choice for most video clips, which uses the clip's luminance (pixel brightness/darkness) to mask the RiseShine effect. If your scene features well-defined color objects that you want to focus the effect on, instead choose an RGB color channel. For titles or other alpha channel graphics, however, always choose Alpha.
Mask with Alpha Channel -- To create RiseShine's unique depth/shine effects in titles or other alpha channel graphics, always turn on this option.
Extras
Angle -- Sets the angle of the simulated
light, from 0 degrees (image right) rotating counter-clockwise to 360 degrees
(return to image right).
Blend -- In addition to the usual Normal light blending, Add and Multiply are provided to vary the effect.
Light 2 -- Adds a secondary light source, which in a video clip can bring more detail back into the effect. On a font or other alpha channel graphic, it extrudes the edge of the text/graphic, which sometimes can better define the element against its background.
Invert Light 2 -- Inverts the above control's effect.
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