Texture provides additional
organic edge control in your effect. It can add trailing sparkles, powders, visual
noise, edge texture and animation to effects. It
can also build organic, cutting-edge new looks from existing spice effects.
More about texture techniques are below:
How to Apply Texture
How to Vary Texture During the Effect
Tips
How
to Apply Texture
To
apply texture, drag the Texture > Amount slider
to progressively increase
the effect. Or enter a value (from 0 to 1.0) in the slider's box.
Then fine-tune the effect with:
X Size and Y Size to set the horizontal and vertical size of texture elements.
Scatter to progressively reduce the density of texture elements.
Spectrum to generate cloud-like patterns.
Motion to progressively add random movement/animation to the texture elements
over time.
Try the many Texture presets -- by clicking the Section Presets button at the top of the Texture section. That will
quickly show you many organic capabilities of Texture. Mix and match with presets
from other SpiceMaster sections and various spice files to produce a huge variety
of fresh effects!
How to Vary Texture During the Effect
For
further creative flexibility, you can smoothly vary Texture over time, such as to gradually 'materialize' a title, graphic, or background,
or to increase organic qualities as an effect progresses.To vary softness over time, first click on the Animate icon next to the Texture slider you want to
vary.
In the Keyframes area, the keyframe graph for the
above control will appear. Go to a desired frame that you want to set a value for and drag the slider.
To add more keyframes, repeat as desired.
Tips
Texture is a powerful way to animate existing OrganicFX spices, increasing their organic realism.
Apply a slight amount of Texture animation to an OrganicFX\Textures or OrganicFX\Climatics spice, for example. Experiment!
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